Client logo grid
Unlike what you can often see in movies, Monsters and humans do work together. This is a selection of groups of humans we have the pleasure of working with.
La Vache qui rit Spetter Game
Client: In10
Interaction design, game design, visual design, animation, Adobe Flash development
Diving has never been more fun since De Monsters created the La Vache qui rit Spetter Game for iPad, iPhone, Android and Facebook. In the game players climb up the highest diving board, make beautiful jumps and end with a huge cannonball. At the end of every day, the best player gets the swimming pool they jump into, what else would you want if you are a 6-year old?
Boursin Marble Game
Client: In10
JavaScript, CSS, HTML developmentg
Issued by In10, we developed the Boursin Marble Game for desktop computers and mobile devices. The game is based on the classic plinko board game where users can win prizes by dropping a marble in the right box. Users get marbles by sharing the game on Facebook or by entering a win code they can find on Boursin products.
Vacation Stress Test
Client: D-Reizen
Adobe Flash development
For D-Reizen we developed the vacation stress test, an online stress test that analyzes your voice for to determine your stress level and give you an according advice on the amount of vacation days you should take.The test uses algorithms that are also used in lie detector software to detect how stressed you are while reading back several holiday themed objects.
Rammstein.com
Client: Pilgrim Management/ Universal Music Group
Interaction Design, Adobe Flash Development, HTML, PHP
As part of the relaunch of the official website of the German rock band Rammstein, the Monsters created two interactive timelines. The first timeline gives access to the bands' concerts on a custom styled map. The second timeline combines the biography and discography of the band with media from the entire history of Rammstein.
Kuvva desktop applications
Client: Present Plus
C++, Objective C
Kuvva has a unique service: they provide awesome unique wallpapers on a daily basis for your Twitter profile, your desktop and in the future any other digital device you might use. We helped Kuvva by developing desktop applications for both Windows and OS X that automatically download and set a new wallpaper from Kuvva every single day.
Monster Debugger The Game
Client: De Monsters
Interaction Design, Visual Design, Adobe Flash development
The third version of our open source app Monster Debugger for Flash, Flex and AIR users gave us the opportunity to solve a big issue we have with much of the current tech software today: Explain how a tech driven product works without forcing anyone to read a long manual or go through a boring tutorial. Our solution? Play a custom designed game that you have to hack!
NEMO touch screen applications
Client: Science Center NEMO
Interaction Design, Visual Design, Adobe Flash development
NEMO is a science center located in the middle of Amsterdam and the coolest museum in the Netherlands. The Monsters created two touch screen apps (video & image content) for the exhibition “Search for life” and a point of information touch screen for directions in the main exhibition room.

Lolapps
Client: 6waves Lolapps
C++, Haskel, ANT processing
6waves Lolapps is one of the top 5 game publishers on Facebook with their games attracting millions of players every day. Being one of the top publishers and creators of Flash games on Facebook, piracy of their games is not uncommon. We are actively supporting Lolapps with the security concerning their Flash games and framework.
MagWorld
Client: MagWorld
Adobe AIR Development
Digital publishing is booming with every magazine being revamped with integration of video, audio and interactive content. De Monsters created an AIR application for MagWorld that can be used to read hundreds of magazines on Windows, OS X, Linux and Android based devices.
Office Art
Client: De Monsters
Adobe Photoshop
For this website we wanted to create a new header that would visualize our vision for the Monster world. Our Monsters are friendly, strong, sometimes a bit naughty or even shy. As you may have seen in MonsterDebugger the game, adventure is a big part of the Monster world as well. We tried to capture all of this in this illustration.
Z@PP Mixer
Client: Z@PP
Adobe Flash Development
Z@PP is a Dutch television broadcaster that targets kids from 6-12 years of age, that also offers a lot of interactivity on the internet. Together with Driebit (Amsterdam) we developed parts of an online video editor. In the Z@PP Mixer users can upload images, videos and audio and mix them together with Z@PP animations. All videos are shown on the online Z@PP Mixer community and some even make it on Dutch national television.

Flexr touch screen software
Client: Driebit
Adobe Flash Development, C++
Flexr is software created for companies who work in a flexible workspace. Using touch screens, over 1200 people in the local government of Zaanstad (15th largest city in the Netherlands) can find a desk to work at and see where their colleagues are. When they start working, a C++ application signs them in through a central service, pinpointing every user within the building on a map.

Fitzroy
Client: Fitzroy, Amsterdam
Interaction Design, Adobe Flash Development
The Monsters, together with Driebit (Amsterdam), helped realizing JouwHeineken.nl for Fitzroy. JouwHeineken.nl allows you to design and order your own branded Heineken beer bottles. In this existing project the Monsters created multiple new features and made it possible for businesses to order large amounts of custom branded beer bottles.
Client: Cirquest
Cirquest
Adobe AIR, C++, FFmpeg
Cirquest is specialized in E-learning. They focus on creating an experience that visualizes theory and practice with the goal to make learning more effective. The Monsters created software that makes it possible for the developers at Cirquest to have full webcam and audio integration in their core software. This is used to record trainees' responses to different situations and then later confront them with their own reaction.

GroenLinks interaction design
Client: GroenLinks
Interaction Design
GroenLinks is the Dutch green political party. The Monsters created an Interaction Design framework for the European parliament site, the Dutch national site and all local websites. The framework is used as guideline for future web projects.

Driebit
Client: Driebit
The Monsters have been working with Driebit since the day we hatched from our egg as our founding teams' roots are linked to Driebit. Driebit is an Amsterdam based company that creates innovative internet apps and smart websites.

Campina Flash game
Client: Campina
Adobe Flash Development
Campina is a Dutch dairy corporation. Together with Dutch radio station Q Music, Campina organized a competition where players of a platform style game created by the Monsters and PixelDeluxe could win an iPod Touch.

Minoto
Client: Minoto Interactive
Adobe Flash Development
Minoto enables you to manage, monitor, monetize and share your video content. While integrating the Minoto platform in the redesign of Rammstein.com, the Monsters upgraded the Flash based skin. This upgrade is part of a larger redesign of the Minoto video player.
Monster Products
Making our own products is a passion all Monsters have. We are proud to present:
Monster Blackbox
If we would be in the business of building ships this application would wear our biggest flag. Monster Blackbox is the core of the Monsters. Monster Blackbox is workflow software that makes it possible for our team and everyone involved with us to streamline projects, communication and assets. It’s the Monster way of organizing workflow.
Monster Blackbox is currently in development and in private testing.
Monster Debugger
Our fur wouldn't shine the way it does today if there wasn't an active open source community we could leach of. To feel less guilty and do our part in the community, we open sourced an app that helps us a lot during the creation of our work. The Monster Debugger is an open source debugger for Adobe Flash, Flex and AIR. Monster Debugger is made in Adobe Flex and AIR. We are close to releasing version 3.0 of Monster Debugger.










